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Source includedMade by Vortaxis Studio

Neon Racing

3D arcade racer with drifting, nitro and three rival cars — three.js

THE PRODUCT

A closer look.

Neon Racing is a complete arcade racing game for the browser. Drive a glossy sports car around a golden-hour island circuit with beaches, palms, grandstands, tyre walls and a start gantry, rendered in real-time 3D with soft shadows. Three rival cars — Viper, Volt and Blaze — race on their own racing lines, ease off or push to keep the race close, and fight for every position.

The ZIP contains the full game: a start menu with three difficulty levels, start lights, three-lap races with lap times and best lap, a drift system that charges a mini-boost (cyan, magenta, gold), a nitro bar filled by drifts and boost pads, live standings, a mini-map, a speedometer, finish card and results. Touch buttons appear automatically on phones; the engine sound cross-fades with speed and the graphics quality adapts to slow devices. Without WebGL the same race runs in a top-down 2D view.

The circuit is a list of control points, so you can design new tracks in minutes; car speed, grip, drift and boost values, the rival names, colours and skills are constants at the top of game.js. Everything is self-hosted (three.js included) with no external requests.

WHAT’S INSIDE

Built for the details.

Racing

Arcade handling with real racing lines.

  • 3 laps vs 3 rival cars
  • Drift boosts, nitro and boost pads
  • Easy, Normal and Hard
  • Best lap and best score saved on the device
3D and sound

A sunny coastal circuit.

  • Glossy 3D cars and track-side props
  • Soft shadows and adaptive quality
  • Engine, tyres, crowd and music
  • Touch buttons on phones, 2D fallback
Inside the ZIP
  • Complete game folder (game/)
  • 3D models, textures and audio
  • Self-hosted three.js r159 (MIT) and fonts
  • Offline documentation, v3 licence and activation files

In the picture.

TRY BEFORE YOU CHOOSE

See it in action.

The real product, running right here. Sample data is for demonstration.

vortaxis.com/items/neon-racing/game/index.html
Full screen ↗
Launch live demo ↗

RELEASE HISTORY

What's new

Version 1.0.0

  • Initial release of Neon Racing.
  • Single-production-domain activation and licence key included.
Download changelog (JSON)

A few useful answers.

Does it need a server or database?

No server code and no database: it is static HTML, CSS and JavaScript on any web host. Production use needs the included licence activation (one HTTPS check from the browser).

Are scores shared online?

No. The best lap and best score are stored in the player's browser (localStorage). There are no accounts, no online features and no ads.

Can I change the art, colours and texts?

Yes. The menu texts and colours are in index.html, the track, cars and physics are constants at the top of game.js, and all models, textures and sounds are plain files you can replace.

Does it work on phones?

Yes — touch, mouse and keyboard controls, portrait and landscape, high-DPI screens.

What is the difference between Licence and Full source?

Both cover ONE production domain per purchase. Licence = one end product on that domain. Full source adds editable-source rights plus white-label, paid and SaaS use on that domain. Neither allows reselling the game or its source, and neither is an unlimited-installation licence.

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