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Source includedMade by Vortaxis Studio

Neon Chess

3D chess with five engine levels — three.js

THE PRODUCT

A closer look.

Neon Chess is a premium chess game for the web: sculpted pieces on an alabaster and obsidian board floating in a nebula, with smooth move animations, highlighted legal moves, check and last-move markers and sound for every move, capture and checkmate.

Under the hood is a complete chess engine — full rules including castling, en passant, promotion, threefold repetition and the fifty-move rule — running in a Web Worker so the page never freezes. Five computer levels range from a friendly beginner (about 600) to a deep-calculating grandmaster (2200+). Players pick their colour, an optional clock (bullet to rapid) and a 3D or top-down board, or play a friend on the same device.

The engine, the clock and the texts are separate files, so you can reuse the engine, translate the copy or restyle the board. Built on a self-hosted three.js; no external requests.

WHAT’S INSIDE

Built for the details.

Gameplay
  • Full chess rules: castling, en passant, promotion, check, mate, stalemate, repetition, 50-move rule
  • Built-in engine with five levels, from about 600 to 2200+, running in a Web Worker
  • Glowing 3D board with sculpted pieces, plus a crisp top-down 2D view
  • Optional clocks (bullet, blitz, rapid), undo, hints, resign and draw
  • Two players on one device with automatic board flip
Inside the ZIP
  • Complete game folder ready to upload (game/)
  • Chess engine (rules.js) usable on its own
  • Piece models, textures, music and sound effects
  • Offline documentation with configuration and rebranding guide

In the picture.

TRY BEFORE YOU CHOOSE

See it in action.

The real product, running right here. Sample data is for demonstration.

vortaxis.com/items/neon-chess/game/index.html
Full screen ↗
Launch live demo ↗

RELEASE HISTORY

What's new

Version 1.1.0

  • Added single-production-domain activation, licence keys and an owner domain-transfer page.
  • Clarified Single-domain and Full-source rights; existing purchases retain their original terms.
  • Standardised the supplied examples, documentation and interface copy in English.

Version 1.0.0

  • Initial versioned store release of Neon Chess.
  • Includes the features and requirements described on the product page.
Download changelog (JSON)

A few useful answers.

Does it need a server or database?

No. It is static HTML, CSS and JavaScript. Any web host works; it plays fully offline once loaded.

Is there online multiplayer?

Not out of the box: you play against the computer or with a friend on the same device. The game code accepts a multiplayer adapter (ctx.multiplayer: sendMove / onMove), so online play can be added with your own real-time server — we can quote it as custom work.

Can I change the art, colours and texts?

Yes. Texts and colours are in index.html, gameplay values near the top of game.js, and all pictures, models and sounds are plain files you can replace.

Does it work on phones?

Yes — touch, mouse and keyboard controls, portrait and landscape, high-DPI screens.

What is the difference between Licence and Full source?

Licence = one end product (yours or one client's). Full source = unlimited end products for you and your clients, including white-label, paid games and SaaS. Neither allows reselling the game or its source on its own.

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