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Bonk Arena

Neon sumo brawler — HTML5 canvas game

THE PRODUCT

A closer look.

Bonk Arena is a complete, ready-to-publish arcade game. You are a little blob on a glowing hex arena; enemy blobs keep dropping in, and you dash into them to bonk them over the edge before they push you off. Every few seconds the outer ring breaks away, so the arena keeps getting smaller.

The whole game is one HTML file with no engine and no dependencies, so it uploads to any web host or game portal as it is. Graphics, music and sound effects are all made in code, which keeps the download tiny and leaves no third-party audio or art to license.

Rebranding is straightforward: player and enemy stats, arena colours, controls and fonts sit in clearly named blocks at the top of the code, and the documentation lists every one with its line number.

WHAT’S INSIDE

Built for the details.

Gameplay

Easy to learn, hard to put down.

  • Shrinking hex arena: the outer ring breaks away every few seconds
  • Chasers, zippy blobs, heavy tanks and exploding bombers
  • Power-ups: Mega, Shield, Turbo and Freeze
  • Combo scoring and difficulty that ramps up the longer you last
Controls & devices
  • W A S D or arrow keys to move, Space or click to dash
  • Touch: drag to move, tap or flick to dash, on-screen dash button
  • Pause and mute, responsive from small phones to 4K
  • High-DPI rendering
For developers
  • One self-contained HTML file, plain JavaScript
  • Music and sound made in code with Web Audio — no audio files
  • Tuning blocks for stats, colours, keys and fonts
  • Embeds in an iframe; uploads to HTML5 game portals as is

TRY BEFORE YOU CHOOSE

See it in action.

Explore the live demo in a new tab. Sample data is for demonstration.

Launch live demo ↗

A few useful answers.

Can I put ads in it?

Yes. A free game with adverts only needs the Regular licence. If players pay to play or unlock it, choose Extended.

Can I upload it to game portals?

Yes, as your one end product. Add the portal's SDK where it asks for it.

Can I change the characters and colours?

Yes. Stats, colours, controls and fonts are in named blocks at the top of the code; the documentation lists each one.

KEEP EXPLORING

More good starting points.

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