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Backgammon

Classic backgammon with 3D dice and a smart computer — HTML5

THE PRODUCT

A closer look.

Backgammon is a beautifully crafted version of the world's oldest board game: an ornate inlaid board with cedar, lapis and gold, ivory and ebony checkers that slide and click into place, and physical 3D dice that tumble across the board before landing on the rolled number.

The game implements the full rules — entering from the bar, hitting, blocking, bearing off, doubles, forced moves, gammons and backgammons — plus an optional doubling cube. The computer opponent comes in two levels: Normal plays a solid greedy game, Hard looks one roll ahead over all 21 possible replies. Two friends can also play on one device.

The rules engine is a separate file you can reuse; board geometry, colours and sounds are data and plain files, so it is easy to restyle as a modern, minimal or themed board.

WHAT’S INSIDE

Built for the details.

Gameplay
  • Full rules: bar entry, hitting, blocking, doubles, forced moves, bearing off
  • Gammons, backgammons and an optional doubling cube
  • Computer opponent with two levels (Normal and Hard look-ahead)
  • Two players on one device (hot-seat) mode
  • 3D dice that tumble and land on the rolled number, with a 2D fallback
Inside the ZIP
  • Complete game folder ready to upload (game/)
  • Rules engine (rules.js) usable on its own
  • Board, checker and dice art, 3D dice model, music and sound effects
  • Offline documentation with configuration and rebranding guide

In the picture.

TRY BEFORE YOU CHOOSE

See it in action.

The real product, running right here. Sample data is for demonstration.

vortaxis.com/items/backgammon/game/index.html
Full screen ↗
Launch live demo ↗

RELEASE HISTORY

What's new

Version 1.1.0

  • Added single-production-domain activation, licence keys and an owner domain-transfer page.
  • Clarified Single-domain and Full-source rights; existing purchases retain their original terms.
  • Standardised the supplied examples, documentation and interface copy in English.

Version 1.0.0

  • Initial versioned store release of Backgammon.
  • Includes the features and requirements described on the product page.
Download changelog (JSON)

A few useful answers.

Does it need a server or database?

No. It is static HTML, CSS and JavaScript. Any web host works; it plays fully offline once loaded.

Is there online multiplayer?

Not out of the box: you play against the computer or with a friend on the same device. The game code accepts a multiplayer adapter (ctx.multiplayer: sendMove / onMove), so online play can be added with your own real-time server — we can quote it as custom work.

Can I change the art, colours and texts?

Yes. Texts and colours are in index.html, gameplay values near the top of game.js, and all pictures, models and sounds are plain files you can replace.

Does it work on phones?

Yes — touch, mouse and keyboard controls, portrait and landscape, high-DPI screens.

What is the difference between Licence and Full source?

Licence = one end product (yours or one client's). Full source = unlimited end products for you and your clients, including white-label, paid games and SaaS. Neither allows reselling the game or its source on its own.

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